Hello, I am Eduardo!
Throughout my career:
I have developed more than fifteen personal projects using Unity.
In 2017 I created a roadmap to improve the design of the mobile game Idle Miner Tycoon from the Berlin-based Kolibri Games studio.
In 2018 I developed the concept of a game that promotes the care of water for the Water Secretariat of Mexico City (SACMEX).
In 2019 I participated in the digital games workshop (LEIVA) organized by the National Center of Arts in Mexico City.
In late 2019 I started studying a Masters degree in Digital Games at the University of Malta.
In 2021 I wrote a book about game design and created an online course for udemy.com
In 2022 I developed 12 interactive applications for the
California Vaquero Museum located in South Baja California, Mexico.
My specific game development abilities range from programming to level and economy design. However, I describe myself as a generalist.
Love teaching and want to contribute with material to the game dev. community so that they can bring their ideas to life.
I also have a great interest in ancient games since I believe that we can learn a lot from them. I am currently doing a digital reconstruction of the prehispanic game Patolli -in collaboration with other researchers and anthropologists.