Cubetin is a game concept, I created it for a creativity contest made by the Water Secretariat of Mexico City last February 2018.

I created and crafted the concept, story, storyboard, characters, mechanics, and level design.

The purpose of this was to create an interactive experience that encourages the care of water.

  • The game is made to solve puzzles by interacting with specific objects of the level in a stealthy way.

  • Each level presents a different problem related to the misuse of water.​


Eduardo Moyron C. - Game Developer