Tilevania is a 2D platformer short-demo, I made it with the online course in Udemy.com called - Complete C# Unity Developer 2D - Learn to Code Making Games by Ben Tristem and Rick Davidson

I Learned

  • Importing and Slicing Sprite Sheets

  • Unity TileMap tool

  • Tile Rules

  • Animations and Transitions

  • Cameras

  • Triggers and Collisions

  • Layers and Tags

  • State driven Cameras

  • Enemy AI

  • Scene Transitions

  • Coin Pickups

  • Score and Lives display 

  • UI

  • C# Programming

  • Unity Default Scripting Methods

My Contributions

  • I crafted the level structure and placed the enemies, hazards, coins and diamonds.

  • I added the sound effects wich they didn't came with the course assets.

  • I added and created the diamond wich you take at the end of each level with Aseprite.

Project Details

  • Made with Unity 2018

  • Soundtrack and SFX from Freesound.org

  • Assets from: Complete C# Unity Developer 2D - Learn to Code Making Games - Udemy.com

       Link: https://www.udemy.com/share/1000PUBUcfeF5WQ3g=/ 


Eduardo Moyron C. - Game Developer